Simulating Curvature-Based Cosmology Without Particles

Cosmic Geometry Series | Published:

Disclaimer:
The ideas presented in this document constitute a novel theoretical framework intended to stimulate discussion, investigation, and observational testing. These concepts have not yet been experimentally verified or peer-reviewed. Readers should approach this theory as exploratory cosmological hypotheses rather than established scientific fact.

Modern cosmological simulations are rooted in particles: baryons, dark matter particles, and neutrinos acting under gravity and evolving through time. But what if the foundational substance of the universe isn’t particles at all, but geometry?

This is the premise of Tensional Geometry Cosmology (TGC), a framework where curvature—not mass—is the driving force of structure, motion, and expansion. What would simulations look like if they were built on pure spacetime dynamics instead of matter?

The Goal: Simulate Geometry Alone

A TGC-based simulation does not require particles. Instead, it models how regions of spacetime:

Structure emerges not from collisions of particles, but from interference and reinforcement of curvature fields.

How It Might Work

Replace “mass points” with curvature nodes that:

This results in:

What We’d Expect to See

“Wherever geometry folds, galaxies bloom.”

Advantages of the Curvature Model

The Future of Simulations?

If TGC is correct, future simulators may model the universe not as a dance of particles, but as a living diagram of tension — a vibrating shape-space where form arises from the interplay of curvature alone.

And if we can simulate that… we may come closer to the true shape of existence itself.

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